Augmented Reality in Education

One of the real value so the NMC conference is getting your hands on some of the emerging technologies. A pre-conference workshop at the recent NMC meeting in Disneyland, Anaheim, CA, USA, a number of cool tools for 3D augmented reality were presented. I wanted to jot down a quick list of those that I thought were worth checking out and notes from my attendance at the session.

It was given by Craig Kapp (College of New Jersey) who did a terrific job.

Whisper Deck – a 3D search engine representing search results in augmented reality

Cellular automata – visualising the rules for these cellular automata

AR Sights can visualise any of the objects in the Google Sketchup Library

Brain Scans – Medical visualisation – Arcane Technologies making brain PET

BookHouse 2010 – 3D visualisations for childrens’ books.

Augtopia – Scott Wayne Indiana & Nien Lam, 2010 –

Ogmento, 2010 – iPhone app – working on app that helps kids learn to sell “Put a Spell”.

Do Crew, 2010 – building interactive kids games where having the kids become the controller of the game.

Virtual Costumes – Kapp & Quintanan, 2009,

ZooBurst – Augmented Reality Storytelling (Kapp, 2010) – wanted to give kids an authoring environment for 3D reality content, not just consume them.

YouTube Channel – craigkapp

AR Commerce (Zugara & Rich Relevance,2009)

Augmented Reality Legos – hold the box of the lego brick set and it shows what the kit builds in 3D (Metaio, 2010)

AR Music Videos – entire video encapsulated on a marker that you can directly engage with it.

Mobile Augmented Reality – Nearest Subway.
NYC Subway Finder, 2009 – AR app for the iPhone

Wikitude World Browser – real world info delivered by Wikipedia (2009)

Layar – mobile phone app for Android and iPhone (?) Can geo-reference things in one place onto another. E.g., the colosium in Athens can be represented in augmented reality in a playing field on your campus or school.

Christopher Manzione, 2010 Virtual Public Art Project – one use; preserve a sculpture show from a museum to be able to virtually see it

Virtual public art archive is world-wide

Celeste – overlays the planets and projects the path they travel over time so you can move your view

Tagwhat – lets you document what you are seeing the real world.

Google Maps – lets you build layers

Independence Navigator – AR experience with Independence Park in Philadelphia. Lets you collect things you found interesting in a museum tour back to your email, with all the content that you would have seen and heard.

Spec Trek – Mobile AR Gaming – Ghost buster application.

The Future? – It’s at least in the merging of marketing and AR.

Displays – becoming contact lenses or simply built into cool sunglasses

There you go.

— pdl —

About longpd

I'm a senior scholar at Georgetown University, in CNDLS, a technologist and lapsed evolutionary biologist with an incandescent passion for new modes of seeing and learning.
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